GODOT 4.x Editor Pan/Orbit Plugin
Pan Frame Orbit
Godot Editor Plugin for 3D Viewport Navigation
Overview
A convenient 3D viewport navigation addon for Godot that provides floating control buttons for panning, framing, and orbiting around objects in the 3D editor.
🎮 Pan Controls
Move the camera up, down, left, and right with intuitive directional buttons
🎯 Frame Selected
Automatically position and focus the camera on selected objects
🌀 Orbit Controls
Rotate the camera around a framed object (horizontal and vertical)
The widget features color-coded buttons and can be positioned anywhere on screen for optimal workflow.
Installation
Download/Clone this repository to your local machine
Copy the addons/pan_frame_orbit
folder to your project's addons/
directory
Enable the plugin in Project Settings > Plugins > Pan Frame Orbit
The plugin is now active but the widget starts hidden
How to Use
Basic Controls
Show/Hide Widget
Alt + Numpad 0
Toggle the floating control widget
Move Widget
Click and drag the slim handle at the bottom to reposition anywhere on screen
Hide Button
Click "Hide" button or use the keyboard shortcut to hide the widget
Navigation Workflow
Select any 3D object(s) in your scene
Press the F (Frame) button in the center of the widget
Use Orbit Controls:
â—„ â–º Blue buttons for horizontal rotation
â–² â–¼ Purple buttons for vertical rotation
Use Pan Controls: Hold any arrow button to pan the camera continuously
Manual panning automatically disables orbit mode - simply frame again to re-enable orbiting
💡 Tips & Features
- The widget remembers its position when shown/hidden
- Orbit controls only work after framing an object first
- Pan controls work independently and are always available
- All buttons provide helpful tooltips explaining their function
- Perfect for artists and designers who want quick, tactile control over 3D viewport navigation
- No need to rely solely on mouse and keyboard shortcuts!
Pan Frame Orbit - Making 3D navigation in Godot more intuitive
GODOT 4.x Pan - Frame - Orbit Editor Addon