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$8+

EzTakes Blender Addon

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EzTakes Blender Addon

$8+

NOTE: Avoid getting copies of this elsewhere as those usually are injected with viruses and hacks, so avoid those risks and always come here for your copy.

Overview

EzTakes is a professional animation pipeline tool for Blender 4.0 that streamlines your animation workflow with support for Mixamo and many others. Transform tedious animation management into minutes with intelligent take creation and export systems. It uses a smart queue-based approach to process multiple animations, allowing you to rename takes visually, preview animations instantly, and export clean FBX files with professional settings. Ideal for game developers, animators, and content creators who want fast, reliable animation processing with production-ready results.

✨ Powerful Features

Dual Mode Operation

Normal Mode for target rig transfers and Prop Mode for individual object exports with maximum flexibility

Smart Take Creation

Automatically process multiple source animations into organized, named takes with custom labeling

Live Preview System

Test any created take directly in the viewport with play/pause controls and instant switching

Professional FBX Export

Advanced export settings with blendshape protection, modifier control, and coordinate system conversion

Flexible Source Handling

Queue armatures, meshes, and animated objects with visual indicators and smart organization

One-Click Reset

Restore original animations instantly and clean up all temporary data with a single button

🎯 Simple Workflow

Step 1: Select Mode – Choose Normal (target rig) or Prop Mode (individual objects)

Step 2: Add Sources – Queue your animated rigs with custom take names

Step 3: Set Export Path – Configure your output directory and options

Step 4: Process Takes – Generate organized animations with professional settings

Step 5: Preview & Export – Test takes and export individual or combined FBX files


🎮 Perfect For

Game Developers: Batch process Mixamo animations for Unity, Unreal, or other engines

Animators: Organize and rename animation libraries efficiently with clean workflows

Content Creators: Quickly prepare character animations for various projects and platforms

Studios: Standardize animation export workflows across teams with consistent results

Indie Developers: Professional animation processing without the complexity

Asset Creators: Prepare marketplace-ready animated characters and props

🔧 Advanced Export Features

Blendshape Protection

Intelligent modifier handling that preserves shape keys during export processes

Coordinate Conversion

Seamless Y-up to Z-up conversion with proper transform management

Scale & Units Control

Flexible unit conversion between centimeters and meters with custom scaling

Quality Options

Tangent space generation, auto-smooth control, and triangulation settings

Made on Blender 4.0 and might work for some previous versions and later versions, but if not report back and just maybe may update to support other versions depending on demand for it...

Version History

Version 1.0

  • First release
$
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Transform tedious animation management into minutes with intelligent take creation and export systems.

Size
387 KB

No refunds allowed

No Refunds Policy
Thank you for supporting open-source development! As this product is distributed under the GPL-3.0 license, it is provided "as is" without warranty of any kind. The source code is freely available for anyone to inspect, modify, and improve upon—that's the beauty of open source!
While we cannot offer refunds, we encourage you to:

Fork the repository
Submit pull requests with improvements
Share your enhancements with the community

Your purchase supports continued development of this tool, and the entire community benefits from your contribution. Together, we're building better software for everyone!

Last updated Jul 4, 2025